Player

In MKDS, you, the player, obviously control the game. Pressing the WASD keys will move your character, and the arrow keys will fire a bullet in the direction provided you are in a dungeon.

Stats
The default player stats that we are sure of are listed below. These are the stats you start with, not including the buffs your hats give you.
 * 0.8 Seconds of Bullet Life
 * 2 Shots per Second
 * 18 Runspeed
 * 3 Hitpoints

Interactions
The player is the main point of interest, and will do certain things when touching stuff:

Items: Touching an item will cause you to pick it up. Most items are upgrades.
 * Enemies: Touching an enemy will cause the player to take half a heart, or a heart of damage depending on where in the stage you are.
 * Lava and the abyss: Upon falling into either Lava or the Abyss, the player will lose half a heart or one heart of damage, and will teleport the player to the door they entered from.


 * Enemy projectiles: Same interaction as normal enemies.

Death
When a player dies, they will transform into a ghost. As a ghost, they wont be able to do anything, besides grabbing hearts, heart containers and open keydoors. If a ghost grabs a heart or a heart container, the player will be resurrected. However, if there are no hearts or heart containers to be collected, the player always has the choice to pay 50 robux to be resurrected. As of now, this is the only way to be resurrected with full health.